AI Insights · Timothy · July 2023
Top 5 iOS Shooter Games in France: Q2 2023 Performance
Discover the performance of the top 5 shooter games on iOS in France during Q2 2023, including trends in downloads, revenue, and active users.
The second quarter of 2023 saw notable trends in the performance of the top 5 shooter games on the iOS platform in France. Here’s a closer look at the weekly downloads, revenue, and active user trends for each game, based on data from Sensor Tower.
Call of Duty®: Mobile experienced fluctuations in its weekly revenue, peaking at approximately $103.5K during the first week of May, before dipping to around $55.5K in late May. Weekly downloads showed a downward trend from 15K in late March to about 9.5K by mid-June but slightly picked up to 12.7K by the end of June. Active users saw a steady increase from 222K in late March to 276.7K in late May, before a gradual decline to 239.9K by the end of June.
PUBG MOBILE saw its highest weekly revenue of approximately $109.9K in early April, with a low of $60.1K in mid-June. Weekly downloads remained relatively stable, ranging from 4.2K to 6.5K throughout the quarter. Active users fluctuated between 123.8K and 141.4K, ending the quarter at 138.2K.
War Robots Multiplayer Battles had a consistent performance, with weekly revenue peaking at around $13.5K in early May and a low of $7.7K by the end of June. Downloads stayed below 2K, with a notable dip to 946 in late May. Active users decreased from 9.7K in late March to 6.3K by the end of May, slightly recovering to 6.9K by late June.
Zooba: Zoo Battle Royale Games demonstrated stable revenue trends, peaking at $10.9K in early May and falling to around $7.2K by mid-June. Downloads varied between 3.3K and 4.9K, with a decline towards the end of the quarter. Active users peaked at 49.3K in late April, before dropping to 41K by the end of June.
Free Fire: 7th Anniversary reached its highest weekly revenue of approximately $14K in mid-April, with a low of $5.5K in late April. Downloads ranged between 2.3K and 4K, with an upward trend towards the end of the quarter. Active users saw a decline from 272.3K in late March to 230.1K by mid-June, slightly increasing to 236K by the end of June.
For more detailed insights on app performance, visit Sensor Tower.